Initial commit
This commit is contained in:
112
Makefile
Executable file
112
Makefile
Executable file
@ -0,0 +1,112 @@
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# SPDX-License-Identifier: MIT
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#
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# Makefile for eBPF Port Knocking Programs
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# Supports both Linux (using libbpf) and Windows eBPF (using eBPF for Windows)
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#
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# Detect platform
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ifeq ($(OS),Windows_NT)
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PLATFORM := windows
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EBPF_SDK_DIR := C:/Users/vagrant/Downloads/ebpf-for-windows
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else
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UNAME_S := $(shell uname -s)
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ifeq ($(UNAME_S),Linux)
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PLATFORM := linux
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EBPF_SDK_DIR := /home/tlh/VMs/ebpf-for-windows
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else
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$(error Unsupported platform: $(UNAME_S))
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endif
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endif
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# Directories
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SRC_DIR := .
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OUT_DIR := out
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INCLUDE_DIR := include
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# Toolchain
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CLANG := clang
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# Output files
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BPF_OBJ_LINUX := $(OUT_DIR)/port_knock_linux.o
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BPF_OBJ_WINDOWS := $(OUT_DIR)/port_knock.o
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# Compiler flags
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COMMON_FLAGS := -Wall -Wextra -Wno-unused-value -O2 -g
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# Linux-specific flags
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LINUX_CFLAGS := -D__TARGET_ARCH_x86 -D__LINUX_BPF__ $(COMMON_FLAGS)
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LINUX_INCLUDES := -I/usr/include/bpf -I/usr/include -I$(INCLUDE_DIR)
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# Windows-specific flags
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# Point to eBPF for Windows SDK headers
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WINDOWS_CFLAGS := -D_WIN32 $(COMMON_FLAGS)
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WINDOWS_INCLUDES := -I$(INCLUDE_DIR) -I$(EBPF_SDK_DIR)/include -I$(EBPF_SDK_DIR)/tests/include
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.PHONY: all clean build-linux build-windows make-windows help
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# Default target - show help
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all: help
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# Linux build
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build-linux: $(BPF_OBJ_LINUX)
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make-windows: $(BPF_OBJ_WINDOWS)
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$(OUT_DIR):
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mkdir -p $(OUT_DIR)
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$(BPF_OBJ_LINUX): $(SRC_DIR)/port_knock.c $(INCLUDE_DIR)/common.h | $(OUT_DIR)
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@echo "=== Building eBPF for Linux ==="
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$(CLANG) $(LINUX_CFLAGS) $(LINUX_INCLUDES) \
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-target bpf \
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-D__BPF_TRACING__ \
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-c $< -o $@
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@echo "Built: $@"
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@echo " Sections: $$(bpftool prog show $$@ 2>/dev/null || echo ' (use bpftool to inspect)')"
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# Windows build (using eBPF for Windows)
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build-windows: $(BPF_OBJ_WINDOWS)
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$(BPF_OBJ_WINDOWS): $(SRC_DIR)/port_knock.c $(INCLUDE_DIR)/common.h | $(OUT_DIR)
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@echo "=== Building eBPF for Windows ==="
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$(CLANG) $(WINDOWS_CFLAGS) $(WINDOWS_INCLUDES) \
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-target bpf \
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-c $< -o $@
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@echo "Built: $@"
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# Verify program
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verify: $(BPF_OBJ_LINUX)
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@echo "=== Verifying eBPF program ==="
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@bpftool prog show $(BPF_OBJ_LINUX) 2>/dev/null || echo "Use bpftool to verify"
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# Show sections
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show-sections: $(BPF_OBJ_LINUX)
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@bpftool prog show $(BPF_OBJ_LINUX)
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# Show disassembly
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show-disasm: $(BPF_OBJ_LINUX)
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@bpftool prog disasm $(BPF_OBJ_LINUX)
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# Clean
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clean:
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rm -rf $(OUT_DIR)
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# Help
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help:
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@echo "eBPF Port Knocking Program - Build System"
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@echo ""
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@echo "Targets:"
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@echo " build-linux Build for Linux eBPF (using libbpf/aya)"
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@echo " build-windows Build for Windows eBPF (using eBPF for Windows)"
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@echo " verify Verify the compiled program"
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@echo " show-sections Show eBPF program sections"
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@echo " show-disasm Show disassembly of the program"
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@echo " clean Remove build artifacts"
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@echo ""
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@echo "Usage:"
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@echo " Linux: make build-linux"
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@echo " Windows: make build-windows"
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@echo ""
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@echo "Prerequisites:"
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@echo " Linux: clang, libbpf, bpftool"
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@echo " Windows: clang, eBPF for Windows SDK (at Z:/ebpf-for-windows)"
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95
knock_client.c
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95
knock_client.c
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// Simple TCP knock client - sends single SYN packets without retries
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// Compile: cl /W4 /O2 knock_client.c /ws2_32.lib
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#include <stdio.h>
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#include <stdlib.h>
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#pragma comment(lib, "ws2_32.lib")
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void knock_port(const char* ip, int port) {
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SOCKET s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
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if (s == INVALID_SOCKET) {
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printf("socket failed: %d\n", WSAGetLastError());
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return;
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}
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// Set socket to close immediately after connect attempt
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BOOL dontlinger = FALSE;
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setsockopt(s, SOL_SOCKET, SO_DONTLINGER, (char*)&dontlinger, sizeof(dontlinger));
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struct sockaddr_in addr;
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memset(&addr, 0, sizeof(addr));
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addr.sin_family = AF_INET;
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addr.sin_port = htons((unsigned short)port);
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inet_pton(AF_INET, ip, &addr.sin_addr);
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printf("Knocking on port %d...\n", port);
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// Connect will send SYN, and we close immediately after
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int result = connect(s, (struct sockaddr*)&addr, sizeof(addr));
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// Give it a moment to send the packet
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Sleep(100);
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// Close immediately without retrying
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closesocket(s);
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if (result == SOCKET_ERROR) {
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printf(" Connection refused (expected - no listener)\n");
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} else {
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printf(" Connected!\n");
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}
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}
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int main(int argc, char* argv[]) {
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if (argc < 2) {
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printf("Usage: %s <target_ip> [port1 port2 port3 ...]\n", argv[0]);
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printf("Default ports: 7000 8000 9000\n");
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return 1;
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}
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const char* ip = argv[1];
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int ports[10];
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int num_ports;
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if (argc > 2) {
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num_ports = argc - 2;
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for (int i = 0; i < num_ports && i < 10; i++) {
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ports[i] = atoi(argv[i + 2]);
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}
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} else {
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num_ports = 3;
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ports[0] = 7000;
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ports[1] = 8000;
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ports[2] = 9000;
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}
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WSADATA wsa;
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if (WSAStartup(MAKEWORD(2, 2), &wsa) != 0) {
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printf("WSAStartup failed\n");
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return 1;
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}
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printf("Knocking on %s: ", ip);
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for (int i = 0; i < num_ports; i++) {
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printf("%d ", ports[i]);
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}
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printf("\n\n");
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for (int i = 0; i < num_ports; i++) {
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knock_port(ip, ports[i]);
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if (i < num_ports - 1) {
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// Wait between knocks
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Sleep(500);
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}
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}
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printf("\nKnock sequence complete!\n");
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printf("Now try connecting to port 31337\n");
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WSACleanup();
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return 0;
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}
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83
knock_client_linux.c
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83
knock_client_linux.c
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// Simple TCP knock client - Linux version
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// Compile: gcc -o knock_client_linux knock_client_linux.c
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <netinet/tcp.h>
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#include <arpa/inet.h>
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#include <time.h>
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void knock_port(const char *ip, int port) {
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int s = socket(AF_INET, SOCK_STREAM, 0);
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if (s < 0) {
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perror("socket failed");
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return;
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}
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struct sockaddr_in addr;
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memset(&addr, 0, sizeof(addr));
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addr.sin_family = AF_INET;
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addr.sin_port = htons((unsigned short)port);
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inet_pton(AF_INET, ip, &addr.sin_addr);
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printf("Knocking on port %d...\n", port);
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int result = connect(s, (struct sockaddr *)&addr, sizeof(addr));
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usleep(100000);
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close(s);
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if (result < 0) {
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printf(" Connection refused (expected - no listener)\n");
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} else {
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printf(" Connected!\n");
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}
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}
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int main(int argc, char *argv[]) {
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if (argc < 2) {
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printf("Usage: %s <target_ip> [port1 port2 port3 ...]\n", argv[0]);
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printf("Default ports: 7000 8000 9000\n");
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return 1;
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}
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const char *ip = argv[1];
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int ports[10];
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int num_ports;
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if (argc > 2) {
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num_ports = argc - 2;
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for (int i = 0; i < num_ports && i < 10; i++) {
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ports[i] = atoi(argv[i + 2]);
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}
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} else {
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num_ports = 3;
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ports[0] = 7000;
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ports[1] = 8000;
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ports[2] = 9000;
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}
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printf("Knocking on %s: ", ip);
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for (int i = 0; i < num_ports; i++) {
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printf("%d ", ports[i]);
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}
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printf("\n\n");
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for (int i = 0; i < num_ports; i++) {
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knock_port(ip, ports[i]);
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if (i < num_ports - 1) {
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usleep(500000);
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}
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}
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printf("\nKnock sequence complete!\n");
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printf("Now try connecting to port 31337\n");
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return 0;
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}
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121
port_knock.c
Executable file
121
port_knock.c
Executable file
@ -0,0 +1,121 @@
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// SPDX-License-Identifier: MIT
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/**
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* eBPF Port Knocking Program
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* Cross-platform: Linux and Windows
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*
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* This program monitors incoming TCP connection attempts and tracks sequences
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* of ports. When the correct sequence (7000, 8000, 9000 by default) is
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* detected, it allows access to port 31337.
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* Some includes and other files are missing because this is not the full PoC.
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*/
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#include <stdint.h>
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#include <stddef.h>
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#define SEQUENCE_LEN 3
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#define TARGET_PORT 31337
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#ifdef _WIN32
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#include "bpf_helpers.h"
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#include "xdp_hooks.h"
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typedef xdp_md_t xdp_md_ctx_t;
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typedef xdp_action_t xdp_return_t;
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#define XDP_RETURN_PASS XDP_PASS
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#define XDP_RETURN_DROP XDP_DROP
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#else
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#include <linux/types.h>
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#include <linux/if_ether.h>
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#include <linux/ip.h>
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#include <linux/tcp.h>
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#include <linux/bpf.h>
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#include <bpf/bpf_helpers.h>
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typedef struct xdp_md xdp_md_ctx_t;
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typedef int xdp_return_t;
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#define XDP_RETURN_PASS XDP_PASS
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#define XDP_RETURN_DROP XDP_DROP
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#endif
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struct {
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__uint(type, BPF_MAP_TYPE_LRU_HASH);
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__type(key, uint32_t);
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__type(value, uint32_t);
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__uint(max_entries, 1024);
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} knock_tracker SEC(".maps");
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#ifndef _WIN32
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char _license[] SEC("license") = "GPL";
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#endif
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SEC("xdp")
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xdp_return_t port_knock_xdp(xdp_md_ctx_t* ctx) {
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#ifdef _WIN32
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void* data = ctx->data;
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void* data_end = ctx->data_end;
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#else
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void* data = (void*)(long)ctx->data;
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void* data_end = (void*)(long)ctx->data_end;
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#endif
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if ((unsigned char*)data + 54 > (unsigned char*)data_end)
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return XDP_RETURN_PASS;
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unsigned char* pkt = (unsigned char*)data;
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if (pkt[12] != 0x08 || pkt[13] != 0x00)
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return XDP_RETURN_PASS;
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if (pkt[23] != 6)
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return XDP_RETURN_PASS;
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uint32_t src_ip = pkt[26] | (pkt[27] << 8) | (pkt[28] << 16) | (pkt[29] << 24);
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if ((pkt[47] & 0x02) != 0x02)
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return XDP_RETURN_PASS;
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uint16_t dport = (pkt[36] << 8) | pkt[37];
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bpf_printk("Packet: src_ip=%d, dport=%d", src_ip, dport);
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if (dport == TARGET_PORT) {
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uint32_t* val = bpf_map_lookup_elem(&knock_tracker, &src_ip);
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uint32_t state = val ? *val : 0;
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bpf_printk("Target port check: state=%d", state);
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if (state == 3) {
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bpf_printk("ALLOWED: IP authorized");
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return XDP_RETURN_PASS;
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} else {
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bpf_printk("DENIED: IP not authorized");
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return XDP_RETURN_DROP;
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}
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}
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if (dport == 7000 || dport == 8000 || dport == 9000) {
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uint32_t* val = bpf_map_lookup_elem(&knock_tracker, &src_ip);
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uint32_t state = val ? *val : 0;
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bpf_printk("Knock port: dport=%d, current_state=%d", dport, state);
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/* Only advance if we're moving forward in the sequence */
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if ((state == 0 && dport == 7000) ||
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(state == 1 && dport == 8000) ||
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(state == 2 && dport == 9000)) {
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if (state == 2) {
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/* Complete sequence */
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uint32_t new_state = 3;
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bpf_map_update_elem(&knock_tracker, &src_ip, &new_state, 0);
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bpf_printk("Sequence COMPLETE! IP authorized");
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} else {
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/* Advance to next stage */
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uint32_t new_state = state + 1;
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bpf_map_update_elem(&knock_tracker, &src_ip, &new_state, 0);
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bpf_printk("Advanced to stage %d", new_state);
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}
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}
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/* Don't update state on retries - just pass */
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}
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return XDP_RETURN_PASS;
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}
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Block a user